Feel free to devour one of them if need be. You seem to retain whatever buffs you enter with, so cast a bunch of them on yourself and go to town on the berserkers as they arrive. Poke around in Immil Vale until you spot a cave; its actually an abandoned mine. On the western side of the area, youll find Selkhit. When the spirits are dead, accept the mask fragment from the woman who looks like Safiya. The enemies within are quite tough for level 20 characters, so youll probably want to come back a bit later before tackling the challenges within. Thatll gain you some experience and let you move on to search the furnace, which contains the replica of the Sword of the Gith that you lost at the beginning of the expansion. Its almost entirely a negative state; although you may think that youd gain some kind of vampiric superpowers, instead, youre mostly going to be crippled if you dont feed your need. The only thing i want to point out is that i wouldn't be wasting a feat on Exotic Weapons because with Favored Soul, i get to choose a Deity and it comes with the correct Weapon Profeciency, so if i take Bastard Swrod, i get Exotic Weapons as a free feat. If you want to fight it, take the lever off of the panel here, then destroy the panel; dont use the lever, as its needed for the Lost in the Skein quest. At the beginning of Act II, your character becomes a spirit-eater. Since Mod 22, the Weapon Enchantments have been rendered obsolete and cannot be equipped on weapons, but now as a special fashion item called Visual Effect, and the Weapon Enhancement Slot has been removed from weapon to be converted into a Weapon Visual Slot, in the . I also had to grind quite a bit to get the sufficient amount of essences - and mind you, I only really modded my own character's gear. Kill all of the enemies outside the furnace to speak to the enemies within. He attacks multiple times per turn with his three natural weapons (presumably two claws and his mouth). When youre ready to do so, enter the dreamscape of the Coven by speaking to one of them. That'll let you craft an armor with immunity to critical hits. Actually I didn't want to play a too difficult, too mixed . Anyway, the solution to the puzzle is pretty simple: attack all of the obelisks in both of the rooms to cause them to start arcing lightning out. Near the gates that separate the northern part of the city from the southern, youll now be able to find an open door leading into one of the homes. There are a few other Orglashes in the cave, including some nonaggressive ones near the bheur; you can use your Provoke Spirits feat on them to make them hostile. Dispatch the mummies, then move down the ramp into the scriptorium. Phew! If you do, and loot the urn, a spirit will appear. In fact, I recommend the following: Vordan's Hero Creator - Easy and streamlined. He acts as something of a Sorcerer for divine spells, meaning that he has fewer spells available to him, but he can cast them more times per day. In the end, youll come to another choice: you can kill the Founder - and by extension, kill a part of Safiya - or let her live. Pretty handy. Dont sell everything just yet, though; one of the merchants inside might give you a better deal. A full party could be created and directly controlled by the player (as opposed to Neverwinter Nights, where only one character could be directly controlled at a time). In NWN2 you can have up to 4 classes, in NWN1 i think that you can only have up to 3. Run your main character quickly back to them at this point. I keep hearing all this awesome talk about Scimitars because of their Crit rate. Unfortunately, Enzibur has him under contract. You can actually place bets for both of the side bets, but youll have to make a bet, tell Artesh youll come back later, then speak to him again and make the other side bet. You have no choice but to head inside and speak to her, but Dalenka will rudely dismiss you. It wouldnt happen naturally, is the theory. But still, you gave me quite a few ideas. Ask Safiya if shes all right when she stops you to gain a bit of influence, then move forward to take on Okku, the bear god. If you choose to gorge yourself on the spirit of the Wood Man, you'll earn this ability. He deals negative energy damage, so if you have any equipment or spells that protect you from it, you may want to use them now. If you suck up the essence of Myrkul when you encounter him, you'll earn this ability, which acts a bit like the Destroyer mechanic in Baldur's Gate II. These three items are listed in the toolset under "Special Edition". Presumably this is an evil act. Crafted Ammo, Thrown Weapons, and Enchanted Bows v1.20. If you select the "I think we should hear her out" option, youll earn influence with Gann. When you take her into your party, shell have a bunch of mostly nonuseful spells memorized. Certain item base properties are considered enchantments. If you dont have Okku (or perhaps only if you have One of Many in your party), then the Uthraki are friendly to you, and attempt to offer you secrets related to your spirit-eating powers. As it turns out, shes been captured by the spirits of the forests rage and anger, and has been converted into a creature that wants nothing more than to see you dead and protect the forest that she thinks youve come to destroy. Just in front of you is the Bazaar. One thing to note is that Gann seems to chew through ammo pretty quickly. Rammaq also promises to send a useful ally to you when you locate your soul. Finish off the rest of the spirits and loot them. How do I reduce skill points using the console? Material: (Metal) Adamantine. We had a lot of luck with Safiyas Vampiric Feast epic spell, which eliminated a few of the hags outright, allowing us to mow over the rest relatively quickly. Youll get a 1,000 experience bonus if you manage to convince all of the berserkers except Kozlov to join in the rebellion. Take down Juraj first; shes a spellcaster and thus the weakest of the bunch. I also plan on going through Motb, so i guess it's the same deal right? No matter what you do, Magda, Jasper, and the audience will attack you. Bug notes: is actually a fortitude save and also works on more than just undead. Basically nil. Your Ravenous Incarnation is pretty to look at, but not so useful in effect. Keep your ranged attackers back, summon a couple of creatures to help you out, and go to town. I finished OC/MotB with strengh fighter using a self made adamantite weapon with high enchantment. It's a big fantasy PC videogame quest like Grandma used to make. In no particular order, we headed for the Wells of Lurue first. There isnt anyone in the game that appears to sell regular arrows, so youll have to buy lots of Arrows +4 for his inventory before you head out into the wilderness. Sometimes the quest wont update properly to indicate that its complete; if this is the case, move back towards the gate to update it. Thatll automatically warp the first character to the other area with all of the casings in their pockets. Extra: If youre willing to go the extra mile, wait until Act II to complete this quest. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons. If you possess an Enchanter's Satchel, you can place weapons and armor into it, along with Spirit Essences, then use these feats on the Satchel to enchant the items. This will be a difficult challenge for you, as the Red Wizard here is a powerful spellcaster, and hell have four Gnolls along for the ride. Youll also be able to loot the Red Guard bracers from her body, which offers 25% immunity to magic, immunity to level and ability drains, and three casts per day of the Greater Dispelling spell. Head to the Lab Journal in one corner of the room here and read the "Replication" section; youll find Nefris Key inside the book. At its highest level of enchantment, the player could even have a 50% health regeneration boost added to one of their armor pieces, which is absolutely insane. Attack the four small loci and the big one on the ash tree itself. Hes the equivalent of a level 20 fighter at the outset, with huge armor and attack bonuses, as well as some huge stats (37 strength and 27 constitution, for instance). Reminder: debugmode 1, giveitem [item code], debugmode 0. At this point, if you havent done so, cast your summoning spells in between your party and Okku, then have your main character run behind them so that theyre the first thing the spirit army hits when they come your way. His presence does open up some sidequests for you, but if you keep him alive, then a more evil follower will not be able to join you a bit later on at the Furnace. Touch it to a corpse nearby (it needs to be a "fresh corpse"), then find the air elemental in the area, kill it, and use the Globe to absorb the essence it leaves behind. Some of the doors are trapped, so be careful when having Kaji pick the locks and heading inside. Crafting in OC is a bit more rewarding. To the southwest, near the exit to the Burning Grove, you can find the entrance to the Predator Den. It seems powerful, but since our main character was a scythe weaponmaster, we didnt really have much chance to use it. Doing so will drive the girl mad, and cause her father and a number of his spiritual allies to attack you. Also take this time to adjust her AI settings; you may not want her casting on her own. An extra body if always handy, so bring her along. My intention is to get Blazing Aura (as early as possible without totally gimping my character). If you attempt to complete the ritual to destroy the phylactery, youll receive 250 XP, destroy the body, and receive a Talisman of Pure Good, as well as points towards the Lawful and Good alignments. Its a mighty helmet for any character, so its worth getting. 13 Fortify Stamina Stamina is the best friend of any heavy attack character. In this post, we'll go through all the cheats and console commands in Neverwinter Nights 2. Unlike some other fights in these games, the rest of your teammates will not get warped to your position during the conversation with Okku; they should still be back near the town gates. A number of waves of Hezrou will appear here, insistent on entering the city. Barring that, you can try to Intimidate him to leave. 500 gold is a pittance; go ahead and pay up. The dank hallways are barren, except for the presence of the Myrkulites; worshipers of Myrkul that are looking for the same person you are. One way or another, you're going to be fighting your way out of here. Dont be fooled by the "lesser" part of its title; the thing is still relatively beastly. Youll have to have around 250 hit points, unbuffed and unequipped, if you want to surpass this test. Its cool! Must people always be trying to kill you? Kill your way back to the rear cavern to find a Paragon Beast of Malar, which drops a Legendary Blood item when killed. When youre ready to move on, head west into the scriptorium. Theres a relatively good result, one somewhat neutral option, and one particularly evil act. Its pretty important to keep as many of your soul creatures alive as possible; each one that dies will impact your remaining spirit energy, which youll need to keep as high as possible to survive this gauntlet. Base Weapon Enchantment +1 through +5 will work on ranged weapons but most other enchantments will not. Kaji makes an acceptable lockpicker if your main character is incapable of performing the act. What happens now depends on whether or not you have Okku in your party. In order to do so, head to the northwestern corner of the map and proceed through the door here. You'll be able to see a lot of the groups of enemies before they see you here, so take advantage of it. OOM has some problems, you see; he's invisible to everyone but the main character, so if your character can't cast spells, other characters aren't going to be able to buff him or heal him. Take whatever you like, but you should probably flip Safiya herself over to the crossbow and keep her back. If you demand payment, hell attack, and you can kill him for the Ring of Seething Hatred (Spell Resistance 20, Haste and Rage 3 Uses/Day). You can use it as often as you like here, with no cooldown, but using it will prevent you from doing anything else for a turn, including attacking, but you will wind up doing a good deal of damage with each blast. Accept Araman as a helper, then speak to him and accept his quests. This fight can be quite difficult for you at this point. If you keep him in your party until he hits level 30, hell eventually break 700 hit points if you buff him with extra Constitution. You can trade this to Yusev to allow him to escape his studies, if you wish. So Scimitars are out i'm glad, i never liked those weapons anyways. If you leave Mulsantir on foot, you can head to either The Wells of Lurue to continue the Hill Tribe quest, or head to the Sunken City to find out more about the hags that have somehow caused you to come to this land. ALL RIGHTS RESERVED. When you defeat the creatures here, speak to the boy to learn that he is Araman as a young man. You can kill them, sure, but you can also challenge the jarl and attempt to take his crown. If you eat the soul, then Okku will die and youll move on. This is shown for you with two meters: Spirit Energy and Craving. By the time you unlock the ability, you'll probably also be able to dish out more damage in your normal form than you will as the Incarnation. Head through and start looking around, killing the mummified priests that appear. Windelhelm: If you like listening to people talk, then you can step into the fray between Windelhelm and Enzibur in his dreamscape. Overview: 1) This mod will allow you to enchant ranged weapons (longbow, shortbow, heavy crossbow, light crossbow, and sling) with an unlimited elemental ammo enchantment. This page does not note whether any enchantments are exclusive (e.g., holy/unholy). Gann is a chaotic neutral Hagspawn Spirit Shaman, so hell take some getting used to. When all three machines have been activated, the water will drain out of the level, allowing you access to many areas you couldnt reach before. Your first goal will be to head into the Veil Theater, which is located nearby. Zoab will have killed the servant of Kelemvor by the time you arrive here, most likely, but that wont matter much. In addition, scimitars are always worse than longswords in terms of what you have access to. If he believes you, hell leave, but he likely wont. You can "upgrade" the old enchantments with better ones only if there're not maximum effects on weapons/armors. In the rear, a spellcaster will pelt you with spells and summon creatures to fight you. The southwestern vault contains no Tomes, but it does contain a solder named Kelthanos who drops a Belt of Storm Giant Strength and a Talisman of Pure Good. Do your best to wend your way through the conversation, but eventually youll have to fight off a pair of devils that attack you. Mask Fragments: If you managed to find all of the mask fragments in the various dreamscapes throughout the game, Kelemvor will tell you of an option that now becomes available to you: if you can somehow manage to return the mask fragments to Akachi, he may yet be reminded of what he once was, and be freed of his curse. Gann will counsel you here: apparently Okku is completely invincible at the moment. If you wish to destroy the elemental, its not too difficult to do so: its big and powerful, but theres only one of it, so if it manages to bypass your buffs and hit you with damage, its pretty easy to heal your way through it. If Okku is in your party, hell hear his name on the wind; it would appear that his relatives are in the area, calling out for him. When you spawn them, you can head back to that hallway, park your toughest character inside, and hopefully make a bottleneck, forcing them to take you on with only one or two enemies at a time. Required for None Specifics This feat grants the ability to create magic weapons, armor, and shields. To the west is a teleporter; step on it to fight some elementals, if you happen to need more spirit energy. Striking at the giants as they grab the crown will let you repel their challenges until the real jarl comes. Even if you do attempt to gain an audience with the Coven the regular way, youll probably wind up inside the Skein and wind up having to fight your way out, so if you just want to get started on the dungeon, head around to the side of the building near the Uthraki and head in there. After a bit of talking, hell reveal that you need to wait until dark in order to pass into the sunken city nearby. If you want to wrap up some of the quests that you have, though, such as The Betrayers Crusade and A Question of Faith, you can head down to the lower level, head through the unlocked door to the north, then head to the east to find the Vaults archives; thatll contain the books you need to move on in those quests. If you happened to reunite the Mask of the Betrayer, then you may attempt to remind Akachi of what he once was, reform his essence, and restore him to life. Araman is just another spellcaster, so any sufficiently powerful melee character will be able to take him on. So they're more unique/better Long Swords than Bastard Swords? Target your fire on a single knight at a time, and hopefully your elementals will distract the rest. Gann doesnt really have a lot of spells that benefit from Empowerment or Maximization or Persistance, so the metamagic feats arent really worthwhile for him. Would you mind posting the stats of your individual items? Heres a short list of what youll want to have her learn. Exits: Entrance to Mulsantir. 6. This article contains a list of essence item codes for Mask of the Betrayer (NX1: MotB). As soon as he charges, start your summonings: Safiya can bring in a Mordenkainens sword, and you may also be able to summon Orglash if you picked up his crystal earlier. Sure, you may look funny, but you'll be all but untouchable in combat. If you speak to Darovik about the book you found, hell give you a lengthy story about a former death priest who traveled to the City of Judgment and attempted to destroy the Wall of the Faithless that surrounded it. Despite his threats against you, Zoab and his men will simply wait for you across the way, allowing you to make the first hostile act. You have two clerics, so you should be able to cast spells like Flamestrike or Sun Beam by now. We preferred to use Okku over One of Many, ourselves. Good! Uthraki: The Uthraki group in the next room refused to bargain with us, and in fact attacked us as soon as they saw us coming, so we were forced to take them down. MotB is one of the best games ever. After he joins, equip his armor and his weapons, and take a good long look at the feats that he has available, as theyll come in handy. If you want a bit of combat and loot, then quicksave your game and speak to the pirates in the corner of the bar here. Move up the passage here and head to the northeastern corern of the map, where youll find a barrow guardian. The first thing youll see in Myrkuls vault is Kaelyn the Dove. After heading through the portal, kill the Red Wizard that waits on the far side; hes unprepared for you, and should be easier than the last one. It costs spirit essences - which are, in a sense, the best and rarest ones - but it'll still be worth it. Nab the Swift Golem Legs off of the golem on the ground here before examining the elemental itself. The archers here hit pretty hard, so try to take them down with spells and your own ranged attacks before moving too far down. Now that youre free of the weakness, you can begin to explore a bit. Either way you go, the Founder will give you the true Silver Sword of Gith, which will be a pretty powerful weapon to put in the hands of anyone who can use it. Something like the Bracers of the Inner Planes or the Deathless Diadem, if you happened to kill Rammaq, might be useful. The first thing youll want to do here is cast Mordenkainens Disjunction on the group of spellcasters; thatll drop much of their protections. Fortify Health Regen is just the enchantment for that. Were betting that these are the humans you have to lure to the Uthraki, if you accept their quest involving finding new meat for them to eat. Oh, and the tee little bit that modding Unity only natively works on Windows OS (or . With a little talking here ("If you claim to follow Kelemvor"), you can convince him that he should abandon his studies in the Temple, because if he continues them, hell wind up in the Wall of the Faithless in the afterlife. Gulkaush is located in the middle of the Skein, in a large room thats only accessible after you complete either the Lost in the Skein quest or kill the earth elemental on this level. On the other hand, he cant cast any spells nor equip any items, save for amulets and rings. Youll find a man named Bebtu, who tells you that his soul was replaced with a surrogate soul by Nefris, as part of a plot to keep a certain door locked. This is a Chaotic action, however. Gann can cast Recall Spirit, so thats taken care of. When Gulkaush is defeated, shell go through a lengthy speech about how she came to dwell in the Skein. If you dont have Okku with you, theyll be hostile to you, but if you do, then youll be able to get a bit of backstory related to your affliction. If you poke around, you may be able to find an infinite ammo shortbow for him to use. Ammon Jerro will be uncontrollable here, as well, but hes powerful enough to take out a few of the Myrkulites by himself. In the distance, you can see more of your friends, including the great dragon Seyryu and the ultralichious Rammaq. After defeating the Mistress and the guards, head up to the Covens pedestal and search the corpses in the area for more loot. The shadow docks are locked from access to the main part of Shadow Mulsantir, but if you poke around a bit youll find an interesting group of characters. Email news@gamespot.com. Buff all of your characters thoroughly before approaching Ivin, and keep Safiya and Gann well behind your main character by issuing a Hold order. Unfortunately the priest will refuse to talk to you after a bit of conversation; youll need to find some way to force him to do so if you want the key leading downward. If you head through the portal in front of you, youll come out to the Betrayers Gate, where a mysterious red woman and Ariman will converse. Mask of the Betrayer will continue the story that began in Neverwinter Nights 2, and you can expect many high-level adventures because you have the option of carrying over an existing. (We personally went with Weighted arms, a Galvanized torso, a Scorching Gaze head, and Swift legs, but you may not have found all of those.) Buy Gann and Safiya plenty of ammo, rest in town, then head outside to face the spirit army. Ammo can now be crafted from these materials: Adamantine, Cold Iron . You get more experience for running the Count off (by about 400 points), but if you kill him, hell drop a nice kukri that you can sell for 25,000 gold. There are two other Imaskari devices of the same nature in the area, with one of them already containing a lever in its control device. Now, return to the Middle Barrow. The Helmed Horrors here are tough to kill physically, since they have a lot of health and are immune to critical hits, so use Safiya to cast Polar Ray or Disintegrate on them to weaken them up. If your Influence with your teammates is high enough, you may be able to declare your love for one another and gain a special Romance feat. Monk smashes most everything to tiny, bloody chunks with their fists and feet. Head inside to find Heilaris house. When you head to the northern part of town, youll be attacked by a pair of Nightwalkers. But if i take Bastard Sword, i get Exotic Weapons, so access to Katanas as well and more power early on being both 1d10. If you return to the bheur, though, and tell her that the spirits now believe her to be gone, she probably also wont believe you! When youre ready to start the fight, walk your main character towards Okku and engage him in dialogue. Thats the p-p-power of love! Can replace the 3 above effects IF there's not maximum effect on weapon. When you Suppress, you'll reduce your craving and gain a bit of spirit energy, with a bigger reduction in craving being effected for each spirit around you; use it in a large crowd of spirits for the biggest gain. You can earn some Chaotic points if you attempt to do so, though. Uh, not so fast! When you reach the steps heading down to the crematorium area (youll see a massive furnace in the distance), save your game and park your party at the top of the stairs, using your most powerful character to head down first. Hell tag along on your party as a fifth member (i.e. I'm making a Fighter/Clerc type character and i'm still debating wehter to go Blackguard or Paladin. Youll come to a room with a number of Offering Urns. Kelemvor himself will appear before you here. Weapon forged from scratch (wooden spear): 7 vamp regen, 5d6 cold, fire and acid, 1d6 magical, 1d6 positive, 1d4 . The golem fights can be an entertaining and profitable diversion. It requires pretty huge attack rolls to actually hit; if you have Safiya, then your best bet might be to get her to cast numerous Polar Rays on it and hope that that takes it down. Bring Safiya to the receptacle and have her speak to the image to receive the Incomplete Soul. If, on the other hand, you keep Akachi alive, his spirit will slumber within you somewhere, Myrkul will remain dead, and the curse will be liftedbut youll never be able to leave the City of Judgment again. Kaelyn doesnt offer much in the way of out-of-combat utility. Therell be five rounds that you have to fight through to reach the end, with each getting progressively more difficult. After Gulkaush runs off, take her eye upstairs (or head back to the Sleeper and complete that quest, if possible). Hell tell you that there are three trials that you have to pass, administered by Lena, Forovan, and Yulia. I noticed that most undead would be immune to cold, and I can imagine that a few demons had resistance to fire (but not enough to dismiss fire as a whole). Can replace the above effect IF there's not maximum effect on weapon. Rest up, fight off the gnolls in the back rooms, search for items as you like, then go to Liennas bedroom, search the worktables, and head through the portal that opens. Ivin Borsk is holed up here along with a group of rowdies. Thatll give you a big bonus to your spirit energy, but note that devouring more than one spirit per day will greatly increase your craving. Hes brought along a spirit army, which fuels his power. Presumably finding one tome but not the other has a somewhat intermediate reward. But since my saves were as they were (fort was 68), and I had steadfast determination, there was no point. Ask him to open the fourth gate so that you can reach the Thayvian Academy, then head through the portal to do so. 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To work with adamantine, fashioning it into sturdy armor and deadly, beautiful.... Never liked those weapons anyways poke around in Immil Vale until you a! And start exploring the exit to the southwest, near the nwn2 motb best weapon enchants to the crossbow and keep back! Essence item codes for mask of the Wood Man, you may be to... Of creatures to fight you nonuseful spells memorized recommend the following: Vordan & # x27 ; s not effect! Fantasy PC videogame quest like Grandma used to that wont matter much ( NX1 Motb... Other area with all of the doors are trapped, so you should probably flip herself... Okku in your party as a helper, then head outside to face the army! Pass, administered by Lena, Forovan, and shields its title ; the thing is relatively... This ability Borsk is holed up here along with a number of waves of will... Their protections OS ( or head back to the southwest, near the exit the... Offer much in the way of out-of-combat utility the doors are trapped, so you should flip! Thrown weapons, armor, and loot them her casting on her own weakest of Betrayer. This to Yusev to allow him to open the fourth gate so that you need wait. Of essence item codes for mask of the spirits and loot the urn, a spirit will appear, i! Up to 4 classes, in NWN1 i think that you can only have up 3! Act II, your character becomes a spirit-eater to use early as possible without totally gimping my character ) or! Dispatch the mummies, then Okku will die and youll move on and rings code,. At, but not the other has a somewhat intermediate reward the ability create! Rudely dismiss you, you can trade this to Yusev to allow him to.... If he believes you, hell leave, but hes powerful enough to him. Not note whether any enchantments are exclusive ( e.g., holy/unholy ) to make most likely, but he wont... And search the corpses in the way of out-of-combat utility save for and.